Ward Dejonckheere

Gameplay Programmer

Time To Wake Up

You're stuck in a dream. Blink and change your surroundings to escape the shadows of your past.

Time To Wake Up is a game I worked on during my employment at Eye Blink Twice, where I was responsible for all technical aspects of the game

  • Developed gameplay and core systems in C#/Unity from prototype through release
  • Designed and implemented Unity editor tooling
  • Maintained and improved existing project architecture
  • Collaborated with external partners on localization and console porting
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